CG Cookie : Noob to Pro Shader writing for Unity 4 Beginner & Intermediate
Video Training | Beginner + Intermediate | Project Files: Included | 488 MB + 316 MB
Software used: Unity
In this beginner section we will be covering how to deal with colors and textures, how to write complete lighting models from scratch and even delve into normal mapping. These video tutorials are accompanied by a presentation and written version of the tutorial, I recommend watching the video and referring to the text as reference.
Be sure to watch the tutorial carefully, and post any questions you may have if you get stuck, as there is a lot to cover.
In the Intermediate section we will start off by adding transparency to our shaders before moving on to reflections and refractions, after that we will cover how to add anisotropic lighting to our shaders followed by creating depth fog and depth of field that will work in unity free, we also cover flat translucency, vertex animation and end with toon shading. This is a big series and I hope you are as excited as I am to get started.
To accompany the videos, I have made sure there is a full written version of each tutorial in the source files along with the shaders available to Citizen Members.
Be sure to watch the tutorial carefully, and post any questions you may have if you get stuck, as there is a lot to cover.
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